The Treasure Pavilion/Cultivation

Cultivation: Sacred Bodies

What your flesh already was on the day you first drew breath. Most players roll nothing.

Current release v0.3.0

Subscription

$6/mo

The whole Cultivation shelf, for as long as you hold it.

Buy outright

$5

Yours permanently, including future updates.

Optional add-on · rebranding

Run Cultivation under your own server’s name and branding. Added to the subscription, and covers every mod on this shelf.

+$17/mo

Everything else in cultivation is earned. Your realm is meditation, your Dao is a choice, your arts were found in a manual. A sacred body is none of those — no amount of practice puts one into a body that lacks it.

Around 95% of players will roll an ordinary body, and they find that out about ten seconds after installing. That is the design rather than a disappointment: a constitution that everyone had would not be a constitution.

Unlike Jade Slip, this one is not purely cosmetic — it changes what a body can do. One physique is a genuine trade: Tyrant Strength hits harder and takes more damage doing it.

Layered on top since v0.3.0: once a season, the server crowns one cultivator with no roll involved at all — Heaven's Favored, below.

At a glance

  • 16 sacred bodies and 8 stacking physiques, rolled once and never re-rolled
  • ~95% of players roll an ordinary body — deliberately
  • New: Heaven's Favored — once a season, one cultivator is chosen for reasons nobody controls
  • Tyrant Strength is a real trade, not a straight upgrade
  • Open registry, so other addons can register their own
  • Owning it earns the Sacred Body Seeker title on any server running Cultivation — cosmetic only

Most cultivators roll nothing

Worth reading before buying, because you find it out ten seconds after installing.

  • You are measured once, on your first login. Roughly nineteen in twenty are told they were born with an ordinary body.
  • That is not a tease or a nudge toward rolling again — you cannot re-roll, and neither can anyone else. It is the entire reason a sacred body is worth anything.
  • Rolling nothing costs you nothing. Every road in Cultivation is still open; a constitution is a shorter road, never the only one.
  • What this buys is access to the system, not a thumb on the scale inside it. The dice are the same for everyone.

Sixteen sacred bodies

You carry at most one. A cultivator with two would not be doubly blessed — they would be two people.

  • Ancient Sacred Body — golden blood that suppresses evil. Yin moves it less than it should, which makes a perfect Yin-Yang balance far easier to hold.
  • Chaos Divine Body — comprehends every element at once, so every elemental art is open to it. Not a wider Dao; a body the Dao lock does not describe.
  • Dao Fetus — Qi comes to it easily, the heavens judge its breakthroughs gently, and every gathered art condenses faster in its hands.
  • Firmament Overlord Body — a frame built for violence. Everything it swings hits harder, and what it swings with nothing at all hits harder still.
  • Yin Body and Yang Body — the two poles, absolute in their affinity. A Yang Body cannot be touched by fire or lava, which makes a lava lake the finest meditation seat on the map for exactly one person alive.
  • Ten elemental bodies, one per Dao — the likeliest to turn up, and the plainest. Their whole identity is that you were born already pointing down one path.

Eight physiques, and four tiers

Narrower gifts, commoner than a sacred body, and they stack — with each other and on top of whatever body you have.

  • Tyrant Strength Body, Yin-Yang Eyes, Spirit Sea, Hundred Meridians, Bone of Jade, Windless Step, Heaven's Blind Spot, Undying Marrow.
  • Each is rolled independently, so carrying one is uncommon, two is rare, and several is the sort of thing other cultivators repeat to each other.
  • Every physique carries a tier fixed at the instant you acquire it — Legendary, King, Saint or Immortal, in rising rarity.
  • It is not a ladder. You do not grind a King physique into a Saint one, and no breakthrough will promote it, so two cultivators sharing a physique are not sharing the same gift.

Two of them are real trades

Said plainly here, because finding out months later that a rare gift has been costing you would be a bad way to learn it.

  • Tyrant Strength Body strikes harder and is hurt more easily. Both halves grow together, so an Immortal-tier one is a dangerous thing to be as well as to fight.
  • The Yin Body is the same shape of bargain: its affinity for cold is absolute, and that same coldness works away at the cultivator carrying it.
  • Unlike Jade Slip, this addon is not purely cosmetic — a sacred body genuinely changes what you are, and the listing does not pretend otherwise.

Heaven's Favored — chosen, not rolled

New in v0.3.0. A once-a-season honor, layered on top of the body system above and unrelated to what you rolled.

  • At the open of every season, the heavens settle on one eligible cultivator, drawn evenly from the field. Not the strongest, not the oldest account — nothing you do makes it more or less likely.
  • Being favored is quiet but real: rare drops turn up more often, your next breakthrough costs less banked Qi, and now and then an unwelcome Qi deviation is simply waved away.
  • The Child of Destiny glows, and a pinned bounty naming them stands on the Bounty Board for the whole server to see. Kill them and half their favor becomes yours, along with the bounty — the half left behind is the point: feeding an ally costs you exactly what it gives them.
  • Guarded against the obvious farms — a cooldown between the same two players, no taking favor back from whoever you gave it to, a per-season transfer cap, and sanctioned duels never count toward it.
  • Stop logging in and the favor bleeds away until the heavens choose someone new — a target nobody can find is not much of a target.
  • Ships with its own title, a Codex article stating your server's real numbers, 27 tunable settings on the admin menu, and /sacredbody destiny.

For server owners

  • Every rate and every number lives in the config, and every body and every physique can be disabled individually — from Cultivation's own live admin editor as of v0.1.1, no restart or JSON edit required — run the elemental bodies without Chaos Divine, or turn the whole thing off, without touching anyone's save.
  • Admins can inspect any player, re-roll them, or grant a specific body outright as a reward.
  • An open registry, following the base mod's own race and technique registries: another addon can contribute a constitution of its own and it will roll, apply and display alongside these.
  • Heaven's Favored can be turned off from the same admin page as everything else, and every rate, cooldown and cap it uses is its own separate settings block.

What it needs

  • Cultivation 0.10.2 or newer — the manifest will stop an install on anything older.
  • Heaven's Favored specifically needs the Cultivation build released alongside this version; on an older 0.10.2 it stands itself down with a single log line and everything else keeps working.
  • Server-side only. Your players install nothing.

Full documentation: Cultivation: Sacred Bodies on the wiki

Version history

    • New: Heaven's Favored. At the open of every season the heavens settle on one eligible cultivator, drawn evenly — luck buffs, a visible aura, and a standing bounty on their head. Kill them and half their favor transfers to you, along with the bounty.
    • Guarded against the obvious farms: a same-pair cooldown, no clawing favor back from who you gave it to, a per-season transfer cap, and sanctioned duels never count.
    • Ships with a Child of Destiny title, a Codex article, 27 tunable settings, and /sacredbody destiny.
    • Updated to run against Hytale Server API 0.6.2 (the Update 6 release patchline); requires Cultivation 0.10.2 or newer, specifically the build released alongside this one.