The World/Transmission Array·

Transmission Array

v0.10.3 The Transmission Array is fast travel between ground you have already earned. It never takes you anywhere new - only back to a Cave Abode, sect hall, Secret Realm, Sea of Consciousness or Heavenly Realm you already hold, and it only ever lists the destinations you actually have.

Gated behind Array-Enabled (default true) and Array-Unlock-Realm (default Qi Condensation) - the network answers to no one below that realm.

Opening the Network

Whichever rate applies is decided automatically by whether you're standing on a Platform surface the moment you commit to a hop - there's nothing to choose by hand.

Destinations

Only the destinations you actually have are ever listed.

DestinationWhat it isServer toggle
Cave AbodeYour Cave Abode's Spirit SpringArray-Allow-Dwelling
Sect HallThe hall of your SectArray-Allow-Sect-Hall
Secret RealmAny Secret Realm site currently open to youArray-Allow-Secret-Realm
Sea of ConsciousnessYour own permanent Sea of ConsciousnessArray-Allow-Sea
Heavenly RealmThe permanent, Ascension-gated dimension beyond the mortal worldArray-Allow-Heaven

Cost and Cooldown

Each hop costs Qi, and the cost rises with your realm: Array-Base-Qi-Cost (default 40) times Array-Qi-Cost-Realm-Multiplier (default 1.35) raised to your realm's ordinal, before either surface's own multiplier below is applied.

SurfaceCost multiplierCooldown
Transmission PlatformArray-Cost-Multiplier-Platform - 1.0xArray-Cooldown-Seconds-Platform - 60s
Transmission Compass (or no Platform)Array-Cost-Multiplier-Compass - 2.0xArray-Cooldown-Seconds-Compass - 180s

The Transmission Platform

A Transmission Platform Flag plants - or moves - your personal Transmission Platform to wherever you stand.

Crafting
ItemRecipeBench
Transmission Platform Flag1x Profound Core + 1x Spirit CoreTinkering Workbench

The Transmission Compass is an Epic-quality, reusable item that opens the same menu from anywhere, at the pricier rate above.

Anti-Abuse

Re-Anchoring

/cultivation array anchor

Re-stamps exactly one landing point - wherever you're standing - per use:

Landing pointWho may re-stamp it
Cave AbodeIts owner, or whoever manages the sect whose Spirit Spring it is
Sect HallA leader or elder of that sect
Secret Realm siteAn admin only - sites are ownerless

Re-anchoring only ever moves where a hop lands you; it never changes who is entitled to travel there.

Commands

Commands
CommandDescriptionPermission
/cultivation arrayOpens the Transmission Array menu.cultivation.array
/cultivation array anchorRe-stamps the landing point at your current position.cultivation.array

For Server Owners

Lives in mods/Siren_Cultivation/Society/ArrayConfig.json.

Array Config
KeyDefaultWhat it does
Array-EnabledtrueMaster switch for the whole network.
Array-Unlock-RealmQi CondensationRealm required before the network opens at all.
Array-Allow-DwellingtrueEnables the Cave Abode destination.
Array-Allow-Sect-HalltrueEnables the Sect Hall destination.
Array-Allow-Secret-RealmtrueEnables the Secret Realm destination.
Array-Allow-SeatrueEnables the Sea of Consciousness destination.
Array-Allow-HeaventrueEnables the Heavenly Realm destination.
Array-Base-Qi-Cost40Base Qi cost of a hop, before realm and surface scaling.
Array-Qi-Cost-Realm-Multiplier1.35Multiplier applied per realm ordinal.
Array-Cost-Multiplier-Platform1.0Cost multiplier when hopping from a Platform surface.
Array-Cost-Multiplier-Compass2.0Cost multiplier when hopping any other way.
Array-Minimum-Qi-To-Start60Qi floor below which the network won't open at all.
Array-Cooldown-Seconds-Platform60Cooldown after a Platform-rate hop.
Array-Cooldown-Seconds-Compass180Cooldown after a Compass-rate hop.
Array-Combat-Lockout-Seconds10Seconds of lockout after taking or dealing damage.
Array-Platform-Radius-Blocks6Radius around a placed Platform that counts as standing on it.
Array-Sect-Hall-Counts-As-PlatformtrueYour sect hall counts as a Platform surface.
Array-Dwelling-Counts-As-PlatformtrueYour Cave Abode's Spirit Spring counts as a Platform surface.
Array-Realm-Min-Remaining-Seconds120Minimum time a Secret Realm must have left to be offered as a hop.
Array-Landing-Timeout-Seconds10How long the network searches for safe footing before the hop fails.
Array-Refund-Check-Seconds45Interval for the cross-world landing/refund plumbing behind Secret Realm hops.

See Society Config for the full field reference, Commands for every command in the mod, and Cave Abode, Sects, Secret Realms, Sea of Consciousness and Heavenly Realm for what each destination actually is.