Transmission Array
v0.10.3 The Transmission Array is fast travel between ground you have already earned. It never takes you anywhere new - only back to a Cave Abode, sect hall, Secret Realm, Sea of Consciousness or Heavenly Realm you already hold, and it only ever lists the destinations you actually have.
Gated behind Array-Enabled (default true) and Array-Unlock-Realm (default Qi Condensation) - the network answers to no one below that realm.
Opening the Network
/cultivation arrayopens the menu from anywhere.- A placed Transmission Platform opens it too, at the cheaper rate below.
- A reusable Transmission Compass opens it from anywhere, at the pricier rate - nothing is consumed by using it.
Whichever rate applies is decided automatically by whether you're standing on a Platform surface the moment you commit to a hop - there's nothing to choose by hand.
Destinations
Only the destinations you actually have are ever listed.
| Destination | What it is | Server toggle |
|---|---|---|
| Cave Abode | Your Cave Abode's Spirit Spring | Array-Allow-Dwelling |
| Sect Hall | The hall of your Sect | Array-Allow-Sect-Hall |
| Secret Realm | Any Secret Realm site currently open to you | Array-Allow-Secret-Realm |
| Sea of Consciousness | Your own permanent Sea of Consciousness | Array-Allow-Sea |
| Heavenly Realm | The permanent, Ascension-gated dimension beyond the mortal world | Array-Allow-Heaven |
Cost and Cooldown
Each hop costs Qi, and the cost rises with your realm: Array-Base-Qi-Cost (default 40) times Array-Qi-Cost-Realm-Multiplier (default 1.35) raised to your realm's ordinal, before either surface's own multiplier below is applied.
| Surface | Cost multiplier | Cooldown |
|---|---|---|
| Transmission Platform | Array-Cost-Multiplier-Platform - 1.0x | Array-Cooldown-Seconds-Platform - 60s |
| Transmission Compass (or no Platform) | Array-Cost-Multiplier-Compass - 2.0x | Array-Cooldown-Seconds-Compass - 180s |
Array-Minimum-Qi-To-Start(default 60) is a floor beneath which the network refuses to open at all, independent of any single hop's own price.Array-Combat-Lockout-Seconds(default 10) is how long after taking or dealing damage the network stays shut.- Standing within
Array-Platform-Radius-Blocks(default 6) of your placed Transmission Platform gets you the Platform rate. Your sect hall and your Cave Abode's Spirit Spring count as a Platform too by default (Array-Sect-Hall-Counts-As-Platform,Array-Dwelling-Counts-As-Platform), so you don't need a separate Platform planted at either. - Travel cooldowns survive a server restart.
The Transmission Platform
A Transmission Platform Flag plants - or moves - your personal Transmission Platform to wherever you stand.
| Item | Recipe | Bench |
|---|---|---|
| Transmission Platform Flag | 1x Profound Core + 1x Spirit Core | Tinkering Workbench |
The Transmission Compass is an Epic-quality, reusable item that opens the same menu from anywhere, at the pricier rate above.
Anti-Abuse
- Re-checked twice. Every destination is re-checked the moment you confirm a hop, not only when the menu opens - a Secret Realm that seals, a cooldown that hasn't lifted, or Qi that ran dry between your two clicks simply refuses the second click rather than taking your Qi for a trip that can't land.
- Combat lockout. The network stays shut for
Array-Combat-Lockout-Secondsafter you take or deal damage. - Safe landing. Arrival looks for stable footing instead of dropping you blind into a chunk; if none is found before
Array-Landing-Timeout-Seconds(default 10) runs out, the hop fails and refunds your Qi rather than stranding you. - Secret Realm sites need headroom. A site must have at least
Array-Realm-Min-Remaining-Seconds(default 120) left before it seals to be offered as a hop at all.
Re-Anchoring
/cultivation array anchor
Re-stamps exactly one landing point - wherever you're standing - per use:
| Landing point | Who may re-stamp it |
|---|---|
| Cave Abode | Its owner, or whoever manages the sect whose Spirit Spring it is |
| Sect Hall | A leader or elder of that sect |
| Secret Realm site | An admin only - sites are ownerless |
Re-anchoring only ever moves where a hop lands you; it never changes who is entitled to travel there.
Commands
| Command | Description | Permission |
|---|---|---|
/cultivation array | Opens the Transmission Array menu. | cultivation.array |
/cultivation array anchor | Re-stamps the landing point at your current position. | cultivation.array |
For Server Owners
Lives in mods/Siren_Cultivation/Society/ArrayConfig.json.
| Key | Default | What it does |
|---|---|---|
Array-Enabled | true | Master switch for the whole network. |
Array-Unlock-Realm | Qi Condensation | Realm required before the network opens at all. |
Array-Allow-Dwelling | true | Enables the Cave Abode destination. |
Array-Allow-Sect-Hall | true | Enables the Sect Hall destination. |
Array-Allow-Secret-Realm | true | Enables the Secret Realm destination. |
Array-Allow-Sea | true | Enables the Sea of Consciousness destination. |
Array-Allow-Heaven | true | Enables the Heavenly Realm destination. |
Array-Base-Qi-Cost | 40 | Base Qi cost of a hop, before realm and surface scaling. |
Array-Qi-Cost-Realm-Multiplier | 1.35 | Multiplier applied per realm ordinal. |
Array-Cost-Multiplier-Platform | 1.0 | Cost multiplier when hopping from a Platform surface. |
Array-Cost-Multiplier-Compass | 2.0 | Cost multiplier when hopping any other way. |
Array-Minimum-Qi-To-Start | 60 | Qi floor below which the network won't open at all. |
Array-Cooldown-Seconds-Platform | 60 | Cooldown after a Platform-rate hop. |
Array-Cooldown-Seconds-Compass | 180 | Cooldown after a Compass-rate hop. |
Array-Combat-Lockout-Seconds | 10 | Seconds of lockout after taking or dealing damage. |
Array-Platform-Radius-Blocks | 6 | Radius around a placed Platform that counts as standing on it. |
Array-Sect-Hall-Counts-As-Platform | true | Your sect hall counts as a Platform surface. |
Array-Dwelling-Counts-As-Platform | true | Your Cave Abode's Spirit Spring counts as a Platform surface. |
Array-Realm-Min-Remaining-Seconds | 120 | Minimum time a Secret Realm must have left to be offered as a hop. |
Array-Landing-Timeout-Seconds | 10 | How long the network searches for safe footing before the hop fails. |
Array-Refund-Check-Seconds | 45 | Interval for the cross-world landing/refund plumbing behind Secret Realm hops. |
See Society Config for the full field reference, Commands for every command in the mod, and Cave Abode, Sects, Secret Realms, Sea of Consciousness and Heavenly Realm for what each destination actually is.