Start Here/Commands·

Commands

The mod registers four root commands: /cultivation (aliases: /cult, /qi), /sect, and — since 0.8.0 — /ascend and /celestial. /land is a fifth, covered under Land Protection, and — since 0.9.0 — /bounty (aliases: /bounties) is a sixth, covered under Bounty Board below.

Arguments in {braces} are required, arguments in [brackets] are optional. Anything that takes a player takes a player reference - the name of an online player.

The whole sect suite is mounted underneath the cultivation root as well, so /cultivation sect create and /sect create are the same command acting on the same data. The shorter /sect spelling is used throughout this page.

Player Commands

CommandDescriptionPermission
/cultivationOpens your cultivation stats page.cultivation
/cultivation info (i)Prints your realm, stage, and Qi progress to chat.cultivation
/cultivation meditate (med, cultivate)Toggles meditation, drawing Spirit Qi from the vein of the chunk you sat down in. Standing up mid-ritual forfeits it - see Qi Gathering.cultivation
/cultivation bind [confirm]Personalizes the item in your hand into a Life-Bound Treasure. Run on your own already-leveled treasure and it warns instead; confirm re-binds it, resetting it to level 1.cultivation
/cultivation raceOpens the race menu to view racial benefits and choose your race once you are eligible.cultivation
/cultivation hudToggles the persistent Cultivation HUD on or off.cultivation
/cultivation settings (options)Opens the player settings menu.cultivation
/cultivation bonusesOpens the Active Bonuses page, listing every modifier currently affecting you.cultivation
/cultivation auraToggles whether you give off a cultivation aura. Whether you see your own, or anyone else's, are separate switches in Settings.cultivation
/cultivation deviationReports whether you are afflicted by Qi Deviation and how long remains.cultivation

Ascension

The capstone past Void Refinement Peak - see Ascension.

CommandDescriptionPermission
/ascendWhere you stand: ready, mid-attempt, on cooldown, or not yet at the summit.cultivation.ascend
/ascend beginFaces the trial, aiming to remain Ascended at the peak.cultivation.ascend
/ascend prestigeFaces the trial, aiming to reset to Body Refinement and climb again with a permanent gift. Refused unless Ascension-Prestige-Enabled, which ships off.cultivation.ascend

Celestial Events

Server-wide timed phenomena - see Celestial Events.

CommandDescriptionPermission
/celestialWhat is overhead and how long is left, or when the next one is due.cultivation.celestial
/celestial listEvery registered event, including any an add-on contributed, and whether the scheduler may currently pick it.cultivation.celestial
/celestial start {id}Starts one immediately, ending whatever is running.cultivation.admin
/celestial stopEnds the running event immediately.cultivation.admin

Secret Realms

Timed, chunk-anchored sites - see Secret Realms.

CommandDescriptionPermission
/cultivation realmsLists every tracked realm - world, chunk, whether it is open or sealing, and minutes remaining.cultivation
/cultivation realms openOpens a realm anchored to the chunk you are standing in. Refused if that ground is already claimed.cultivation.admin
/cultivation realms close {index}Force-closes one by its 1-based number in the /cultivation realms listing.cultivation.admin

Alchemy

The Pill Cauldron and its Spirit Fields - see Alchemy.

CommandDescriptionPermission
/cultivation alchemy refine {qigain|ritualspeed|tribulationshield|clearmind}Begins refining that pill. Consumes 3 Spirit Herbs at once and seats you into a 60-second ritual that drains Qi throughout. Must be within 4 blocks of your cauldron.cultivation
/cultivation alchemy cancelStops the ritual without rolling for failure. The herbs already spent are still lost.cultivation
/cultivation abode field plant [variety]Starts a Spirit Field plot in your claimed abode, optionally naming a variety to grow. One per abode.cultivation
/cultivation abode field harvestBanks whatever whole Spirit Herbs the plot has grown, each stamped with a quality.cultivation
/cultivation abode field varietiesLists the Spirit Field varieties - Sunpetal, Mistcap and Bramblewort - and what each favors.cultivation

Talismans

Inscribing talismans at a placed Talisman Desk - see Talismans.

CommandDescriptionPermission
/cultivation talisman (talismans, fu) [list]Lists the talismans you may inscribe and what each needs.cultivation
/cultivation talisman inscribe {talisman} [element]Inscribes a talisman at your placed Talisman Desk.cultivation
/cultivation talisman cancelCancels an inscription in progress.cultivation

Master & Disciple

A consensual bond between a higher-realm cultivator and a lower one - see Master & Disciple.

CommandDescriptionPermission
/cultivation masterdiscipleYour master, your disciples, and the bond's radius and multiplier.cultivation
/cultivation masterdisciple offer {player}Offers to take a lower-realm cultivator on as your disciple. Expires in 120s.cultivation
/cultivation masterdisciple accept {player}Accepts a pending offer of apprenticeship.cultivation
/cultivation masterdisciple decline {player}Declines a pending offer.cultivation
/cultivation masterdisciple teach {disciple} {technique}Passes down one art you know. Once per day per bond; the disciple must already qualify for it.cultivation
/cultivation masterdisciple dissolve {player}Ends the bond, from either side. Bars both from a new bond for an hour.cultivation

Heavenly Oath

A sworn pact between two cultivators, staked on more than words - see Heavenly Oath.

CommandDescriptionPermission
/cultivation oath offer {player} {type} [wager]Offers a Heavenly Oath of that type to another cultivator, optionally staking a wager.cultivation
/cultivation oath accept {player}Accepts a pending oath offer.cultivation
/cultivation oath decline {player}Declines a pending oath offer.cultivation
/cultivation oath dissolve {player}Ends the oath, from either side.cultivation
/cultivation oath listLists your pending oath offers, sent and received.cultivation
/cultivation oath flawReports whether you carry a Dao-Heart Flaw from a broken oath, and how long it has left.cultivation

Profiles

/cultivation profile manages your saved cultivators - see Profiles. Numbers refer to the list's 1-based slots; names match case-insensitively.

CommandDescriptionPermission
/cultivation profile [list]Lists your profiles with realm, stage and Qi, marking the one you are on.cultivation
/cultivation profile new confirm (create)Starts a brand-new cultivator from Body Refinement and switches you onto it. Only acts when passed the literal word confirm.cultivation
/cultivation profile switch {number|name} (use, load)Saves the cultivator you are on and loads that one.cultivation
/cultivation profile rename {name}Renames the profile you are on. Names are capped at 24 characters.cultivation
/cultivation profile delete {number|name} (remove)Erases that save for good. Refuses the profile you are on and the last one you have. The Profiles menu asks twice before doing this; the command acts at once.cultivation

The test-profile sandbox is a separate, operator-granted toolkit on the same command - see Profiles for what it exempts you from. Every branch below except test itself also requires that the sandbox is the profile you are currently on.

CommandDescriptionPermission
/cultivation profile test {duration}Enters (or extends) the sandbox cultivator. The duration is required - 90s, 30m, 4h, 2d, or a bare number of minutes; 1 minute to 30 days. It is wall-clock, so logging off does not pause it.cultivation.profile.test
/cultivation profile realm {realm}Sets the sandbox's realm by enum name, e.g. VOID_REFINEMENT.cultivation.profile.test
/cultivation profile stage {stage}Sets the sub-stage: EARLY, MIDDLE, LATE or PEAK.cultivation.profile.test
/cultivation profile qi {amount}Sets banked Qi.cultivation.profile.test
/cultivation profile points {amount}Sets (not adds) available skill points.cultivation.profile.test
/cultivation profile race {race}Sets the sandbox's race, bypassing the realm gate.cultivation.profile.test
/cultivation profile resetWipes the sandbox back to a brand-new cultivator without leaving it.cultivation.profile.test

Cultivation Arts

CommandDescriptionPermission
/cultivation skilltree (skills)Opens the Skill Tree.cultivation
/cultivation wayOpens the Spiritual Root page - your element and drift.cultivation
/cultivation daoOpens Dao - Yin-Yang, Path, Karma, Heavenly Dao and the Personal Daos.cultivation
/cultivation codexOpens the in-game Codex — 28 articles written against this server's real numbers and your own progress.cultivation
/cultivation senseToggles Spirit Sense — your perception of the ambient Qi in the land, including beacons over rich and dragon veins.cultivation
/cultivation partnerReports your Partnered Cultivation standing with your spouse, and which condition is stopping a session. Requires the Marriage mod.cultivation
/cultivation technique (tech) [use <name>]Bare lists every technique with its unlock realm, Qi cost, and current availability. use performs one.cultivation
/cultivation technique fusionsLists every fusion recipe and how close you are to each.cultivation
/cultivation technique fuse {id}Attempts a fusion. Consumes both fully-mastered parents on success; a fizzle costs only the Qi and the cooldown.cultivation
/cultivation refine (temper) [start <element>]With no element, reports the held weapon's current refinement and what the next tier would cost and risk. With an element, spends the Qi up front and seats you into the refinement ritual.cultivation
/cultivation respec (resetskillpoints, resetskills)Refunds every skill point you paid for and clears those nodes. Nodes taught by a manual cost no points, so they are neither refunded nor wiped. Requires Respec-Enabled.cultivation

Weapon Spirit

A spirit that may stir within a heavily refined weapon - see Weapon Spirit.

CommandDescriptionPermission
/cultivation spirit [nurture {qi}]Bare reports your held weapon's Weapon Spirit status - whether one has stirred, its level, and its XP. nurture feeds it banked Qi toward its next level.cultivation

Spirit Beasts

Binding a beast happens out in the world rather than through a command - see Spirit Beasts.

CommandDescriptionPermission
/cultivation beast (companion, pet)Prints your bound beast's species, kind, element, realm, and current contribution.cultivation
/cultivation beast summon (call)Calls your bound beast into the world at your side. Its bonus applies only while it is summoned.cultivation
/cultivation beast dismiss (recall)Sends the beast's body away. It keeps every stage it has cultivated.cultivation
/cultivation beast feedFeeds the entire stack in your hand to the beast, converting each item's Qi worth into beast XP.cultivation
/cultivation beast infoThe same readout as bare /cultivation beast, in subcommand form — species, kind, element, realm and contribution, plus the arts it knows, what it would evolve into and whether it can carry you.cultivation
/cultivation beast art [use <name>]Commands one of the beast’s arts. Run bare to list what it knows and what is still ahead of it.cultivation
/cultivation beast evolveGrows the beast into its next form, carrying its levels and bond across. If it cannot yet, this says exactly what is missing.cultivation
/cultivation beast mountSummons the beast in its rideable body, for the eight species that grow large enough — and grants real flight if the species can fly.cultivation
/cultivation beast release [confirm]Severs the bond entirely so you can tame another. Everything the beast cultivated is lost, so it only acts when passed the literal word confirm.cultivation
/cultivation beast breed offer {player}Offers to pair your bound beast with another cultivator's.cultivation
/cultivation beast breed accept {player}Accepts a pending breeding offer.cultivation
/cultivation beast breed decline {player}Declines a pending breeding offer.cultivation
/cultivation beast breed cancelCancels a breeding pairing in progress.cultivation
/cultivation beast expedition send {type}Sends your beast out on an expedition of that type.cultivation
/cultivation beast expedition statusReports the expedition your beast is on and how long remains.cultivation
/cultivation beast expedition claimClaims the rewards from a completed expedition.cultivation

Cave Abode

CommandDescriptionPermission
/cultivation abode (dwelling, cave)Reports your Cave Abode, and your sect hall's spring if you have one, from anywhere.cultivation
/cultivation abode claimClaims (or moves) your abode to the chunk you are standing in. Any ground will take an abode, but the vein beneath it decides how fast the spring gathers.cultivation
/cultivation abode collect (drink)Drinks the Spirit Spring dry, banking what it gathered as your own Qi. Must be run standing inside the abode or your sect's hall.cultivation
/cultivation abode deposit (offer)Offers the entire stack in your hand as upkeep, each item worth the hours listed for it in Upkeep-Item-Hours. Must be run inside the abode.cultivation
/cultivation abode infoThe same readout as bare /cultivation abode, in subcommand form.cultivation
/cultivation abode abandon [confirm]Gives up your abode and frees the ground. On its own it reports what the spring has banked - confirm throws that away with it.cultivation

Formations

CommandDescriptionPermission
/cultivation formations (formation, arrays)Lists every formation you control - your sect's and your personal ones - with its type, world, anchor chunk, and radius.cultivation

Duels

/cultivation duel takes an action word, and some actions take a further argument. See Duels.

CommandDescriptionPermission
/cultivation duel challenge {player} [wager]Stakes banked Qi and challenges another cultivator. Omitting the wager duels for nothing; a wager that is not a whole number is rejected by the engine, and a negative one is refused outright.cultivation
/cultivation duel accept {player}Accepts that player's pending challenge, starting the duel.cultivation
/cultivation duel decline {player}Declines that player's pending challenge.cultivation
/cultivation duel yield (forfeit)Forfeits your current duel - the wager goes to your opponent.cultivation

Auction House

Player-to-player trading through the Auction House - see Auction House. Off by default server-side (Market-Auction-Enabled).

CommandDescriptionPermission
/cultivation market [list]Opens the Auction House dashboard. Bare and list are the same.cultivation
/cultivation market sell {price}Lists the item in your hand at that price.cultivation
/cultivation market buy {id}Buys a listing by its id.cultivation
/cultivation market cancel {id}Cancels your own listing, returning the item to you.cultivation
/cultivation market claimClaims the proceeds from your sold listings.cultivation

Sects

Every command here is also reachable as /cultivation sect .... In-sect authority (leader, elder, member) is enforced per action rather than by permission node - see Sects.

CommandDescriptionPermission
/sectOpens the sect menu UI.cultivation.sect
/sect create {name} {abbreviation}Founds a new sect under that name, wearing that tag - 3-6 letters or numbers, unique on the server.cultivation.sect
/sect abbr {tag}Changes the sect's tag. Leader only.cultivation.sect
/sect invite {player}Invites an online player to your sect.cultivation.sect
/sect join {sect}Joins a sect by name.cultivation.sect
/sect leaveLeaves your current sect.cultivation.sect
/sect kick {player}Removes a member from your sect, whether they are online or not.cultivation.sect
/sect disband [confirm]Warns, naming the sect and its member count; confirm dissolves it entirely and tells every member.cultivation.sect
/sect claimClaims (or moves) the sect hall to the chunk you are standing in. Only succeeds on a Spirit Vein of the configured quality.cultivation.sect
/sect inscribeCarves the technique manual in your hand into the hall, teaching that art to every member for as long as the sect holds the hall. The manual is consumed. Run empty-handed, it scours the existing inscription away instead.cultivation.sect
/sect banner [set <banner>]With no argument, lists the banners your sect may fly, marking the current one. With a name - azure, or the full cultivation:azure - flies it over the hall; none returns to the plain vein light. Leader or elder only.cultivation.sect
/sect dao [element]Names the sect’s own Dao, so ground it holds turns Qi toward that element. Run bare to see the current one, or pass none to clear it. Leader only.cultivation.sect
/sect building [claim|dao|abandon|list]Raises a holding on the chunk you are standing in, toggles whether that building’s ground carries the sect Dao, gives one up, or lists what the sect holds and what it could still raise. Leader only to claim or change.cultivation.sect
/sect info (i)Prints your sect's standing - members, hall, banner, and bonuses.cultivation.sect
/sect menu (ui)Opens the sect menu UI, the same page bare /sect opens.cultivation.sect

The Sect Economy

New in 0.8.0 - see Contribution Points.

CommandDescriptionPermission
/sect donateDonates the whole stack of Spirit Stones in your hand, banking 5 contribution each.cultivation.sect
/sect pavilion listWhat the pavilion currently offers, and your own contribution balance.cultivation.sect
/sect pavilion buy {id}Spends contribution on one offer. If your inventory has no room, nothing is spent.cultivation.sect
/sect pavilion additem {id} {itemId} {quantity} {cost} {rank}Puts (or replaces) an item offer on the shelf. Leader only.cultivation.sect
/sect pavilion addright {id} {cost} {rank}Puts (or replaces) a one-time hall-inscription right on the shelf. Leader only.cultivation.sect
/sect pavilion remove {id}Takes an offer off the shelf. Leader only.cultivation.sect
/sect mission listEvery mission, your progress on it, and your cooldowns.cultivation.sect
/sect mission deposit {id}Turns in the item stack in your hand toward a gather mission.cultivation.sect
/sect tournament statusReports the bracket your sect is running, if any.cultivation.sect
/sect tournament startStarts a tournament from whoever in your sect is online right now. Leader only, on a 4-hour cooldown.cultivation.sect

Sect Wars

CommandDescriptionPermission
/sect war [sect]With no argument, or with status, reports the siege your sect is in - hold accrued, time left in the window, whether defenders are contesting it - or the cooldown remaining if there is no siege. Any member may query it.cultivation.sect
/sect war {sect}Declares a siege on that rival sect's claimed hall. Leader only. See Sect Wars.cultivation.sect

Bounty Board

A standalone root command, not a /cultivation subcommand - see Bounty Board.

CommandDescriptionPermission
/bounty (bounties) [list]Opens the Bounty Board dashboard. Bare and list are the same.cultivation.bounty
/bounty contractsLists the contracts you currently hold.cultivation.bounty

Rankings

CommandDescriptionPermission
/cultivation top (leaderboard)Prints the server's top 10 cultivators by realm and stage.cultivation
/sect top (leaderboard)Prints the server's top 10 sects.cultivation.sect

v0.9.1 On a near-empty server (one or zero players online, by default), /cultivation top and the Rankings page show Personal Bests instead of an empty leaderboard: your fastest realm breakthrough, longest unbroken meditation streak, and — once you have Ascended at least once — your Ascension count.

Admin Commands

Every command below that takes a [player] works on a name the server has actually seen before. Aim one at somebody who has never joined this world - a typo, usually - and it says so rather than reporting nothing at all.

CommandDescriptionPermission
/cultivation adminOpens the live in-game config editor UI.cultivation.admin
/cultivation admin bypass | bypass player {name}Toggles the admin bypass - stops you being subject to Cultivation's requirements, costs and cooldowns. Session-only: it clears when you disconnect.cultivation.admin
/cultivation admin store statusWhat the Treasure Pavilion benefit sync currently knows - each benefit, how many accounts are entitled, and when each list was last fetched.cultivation.admin
/cultivation admin store recheckRe-reads the entitlement lists now instead of at the next interval. Rate-limited, and switchable off with Allow-Recheck-Command.cultivation.admin
/cultivation admin setrealm {realm} | player {realm} {name}Sets a player's realm directly, keeping their current stage.cultivation.admin
/cultivation admin setstage {stage} | player {stage} {name}Sets a player's sub-stage directly (Early, Middle, Late, or Peak), keeping their current realm.cultivation.admin
/cultivation admin setqi {qi} | player {qi} {name}Sets a player's currently banked Qi directly.cultivation.admin
/cultivation admin setrace {race} | player {race} {name}Sets a player's race directly. Bypasses that race's unlock realm unless Race-Admin-Bypasses-Realm-Gate is set to false.cultivation.admin
/cultivation admin grantracechoice [amount] | player {amount} {name}Grants additional race changes, letting the player reopen the race menu and pick again. Defaults to 1.cultivation.admin
/cultivation admin grantskillpoints [amount] | player {amount} {name}Grants additional skill tree points. Defaults to 1.cultivation.admin
/cultivation admin granttechnique {technique} | granttechnique all | granttechnique player {technique} {name}Teaches an art outright, bypassing the unlock routes. all grants every art the target already qualifies for - except the fused ones, which only fusion can produce.cultivation.admin
/cultivation admin revoketechnique {technique} | revoketechnique player {technique} {name}Takes a learned art back — the only thing in the mod that removes knowledge, and it exists because a mistyped grant would otherwise be permanent. An art held only through a sect's inscription is untouched: that one was never theirs.cultivation.admin
/cultivation admin setlifebound {level} [xp] | player {level} [xp] {name}Force-sets the level, and optionally the banked XP within that level, of the Life-Bound Treasure the player is holding.cultivation.admin
/cultivation admin test grant {duration} {name}Puts another player into a sandbox profile for a set time, or extends the one they have.cultivation.admin
/cultivation admin test realm {realm} {name}Sets that sandbox cultivator's realm. Refused unless they are on the sandbox slot.cultivation.admin
/cultivation admin test stage {stage} {name}Sets that sandbox cultivator's stage.cultivation.admin
/cultivation admin test qi {amount} {name}Sets that sandbox cultivator's banked Qi.cultivation.admin
/cultivation admin test end {name}Ends a sandbox profile early and returns the player to their own progress.cultivation.admin
/landNames the claim you are standing on and opens its land rules.cultivation
/cultivation admin reset | reset player {name}Resets a player's cultivation progress back to Body Refinement, Early-Stage, with 0 Qi.cultivation.admin

The Admin Bypass

/cultivation admin bypass lifts Cultivation's requirements, costs and cooldowns for you, so staff can test something without a week of climbing first. It is session-only — it clears the moment you disconnect, so nobody leaves it on by accident.

It draws one line deliberately, and it is worth understanding:

A rule about the player is waived. A decision about the server is not.

The bypass never lifts a system the owner switched off. If Ascension-Prestige-Enabled is false, or Sect-Pavilion-Enabled is false, bypass does not turn it on for you — that is not a requirement you failed to meet, it is a choice the server made. What it does waive is realm gates, Qi costs, cooldowns, chunk-Qi minimums and the like.

/cultivation admin bypass player {name} toggles it for somebody else, and land claims are skipped by it exactly as they are by cultivation.land.bypass.

Debug Commands

CommandDescriptionPermission
/cultivation debug (d)The debug command group.cultivation.debug
/cultivation debug veinPrints the tier and current/max Qi of the Spirit Vein in the chunk you are standing in.cultivation.debug.vein

Every admin command that targets another player accepts an optional player argument - omit it to target yourself. See Permissions for the full permission list and what is granted by default.