The World/Divination·界

Divination

v0.10.2 Divination (占卜) is a small paid oracle you consult from chat. /divine gives three readings, each over a system that already exists, and each one costs a few Spirit Stones: the flavor and risk of your own next tribulation, what the heavens will bring next, and what path another cultivator walks.

It matters because most of this mod's big moments arrive without warning. Divination turns a few of them into something you can plan around: whether to rush a rank-up today, whether to be standing near a vein when a Spirit Tide rolls in, whether the stranger across from you is worth fighting.

Nothing a reading does changes the world. It only reports what is already decided, and you are charged only when it has a real answer for you.

The three readings

ReadingCommandCost (default)Cooldown (default)
Your next tribulation/divine tribulation5 Spirit Stones5 minutes, shared with heavens
The next celestial event/divine heavens10 Spirit Stones5 minutes, shared with tribulation
A rival's realm and Dao/divine rival {name}15 Spirit Stones15 minutes, its own clock

Replies come back in chat with the key words picked out in gold, and a paid reading adds a short chime.

Your tribulation

For example: "Your tribulation will strike as Fire lightning, tempered to the Blue band - your Qi Deviation risk stands at 12%."

The reading tells you three things about your own next breakthrough:

The heavens

This one reads the celestial calendar. The Celestial Events scheduler chooses the next event ahead of time and holds it as a committed pick rather than rolling when the moment comes, so a reading is a real forecast, not a guess at odds. What you hear depends on the sky:

The skyYou are toldCharged
An event is dueIn N minute(s), the heavens will bring Spirit Tide. (rounded down to whole minutes)Yes
An event is already runningWhich one, and how many minutes remain, and that no further portent can be read until it settlesNo
The pick has not settled yet, just after an event endsTo ask again shortlyNo
The celestial calendar is switched off, or nothing is enabledThat the server keeps no calendar, or that every portent has been stilledNo

The event can be Spirit Tide, Meteor Shower, Blood Moon, Starfall Convergence, Heavenly Schism (while Path War is on), or anything an add-on has registered. A Beast Tide never appears in a reading, because it is not picked by this scheduler.

If that event carries a themed Event World Boss, the reading may add a second clause, ...and word is Tide Leviathan may descend with it. The wording is always "may", never "will": the roll is a promise of a chance, and slot contention, a failed spawn or another mod's veto can still stop the boss. The clause is left out when the boss decision for that event has not been made yet, or when there is no boss. Leaving it out never refuses or re-charges the reading. In-game boss names are Tide Leviathan, Meteorfall Colossus, Bloodmoon Howler and Starfall Devourer.

A prophecy can still be overturned. An admin who forces an event, re-arms the schedule, or turns off the event it names discards it. A Calamity Beast omen or a Beast Tide warning, by contrast, is never allowed to run over a prophecy you could have read; those wait.

A rival

For example: "Your rival walks the Fire path, having reached the Golden Core Formation realm."

Give it the exact name of someone who is online (capitalization does not matter) or their account id. You learn their chosen Dao element and their realm, and nothing else: no Qi, stage, sect, location or gear, and they are not told you asked.

If anything goes wrong, you get one and the same answer: The heavens reveal nothing about that name. That covers a name that does not exist, a player who is offline, and someone who has not chosen a Dao element yet. The wording is identical on purpose, so nobody can use the oracle to check whether an account exists or is online. This refusal never costs Spirit Stones. The longer 15 minute cooldown also slows anyone trying names one after another.

Costs, cooldowns and limits

Commands

Related Commands
CommandDoesPermission
/divinePrints a one-line descriptioncultivation
/divine tribulationThe flavor, band and Qi Deviation risk of your own next tribulationcultivation
/divine heavensWhen the next celestial event arrives and, perhaps, its bosscultivation
/divine rival {name}An online player's realm and Dao elementcultivation

cultivation is granted to every player by default; see Permissions. There is no menu page or in-game Codex article for Divination, only these commands.

For server owners

Everything is in mods/Siren_Cultivation/Cultivation/DivinationConfig.json. It is not in the in-game /cultivation admin editor, so edit the file. The same keys are listed in the Divination Config section of the Cultivation config page, along with the other cultivation files.

KeyDefaultWhat it does
Divination-EnabledtrueMaster switch. Off, and every /divine command answers that the heavens are silent.
Divination-Min-Realm1Lowest realm, as a number from Body Refinement (0), that may divine. Applies to all three readings.
Divination-Cost-Tribulation5Spirit Stones for a tribulation reading.
Divination-Cost-Heavens10Spirit Stones for a heavens reading.
Divination-Cost-Rival15Spirit Stones for a rival reading.
Divination-Cooldown-Seconds300One clock shared by the tribulation and heavens readings.
Divination-Rival-Cooldown-Seconds900A separate, longer clock for rival readings.
Divination-Heavens-Reveals-BosstrueWhether a heavens reading may add the "may descend" clause for the event's boss.

The heavens reading follows your Celestial Events settings: turn Celestial-Enabled off and it has nothing to report.